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   WORKSHOPS
WORKSHOPS: $55 AND LIMITED TO A MAXIMUM OF 40 PARTICIPANTS PER WORKSHOP UNLESS OTHERWISE SPECIFIED.
131 WORKSHOP: KATHRYN BURNETT
BEGINNINGS
FRIDAY MAY 18 – 9.00-10.30AM GOODMAN FIELDER ROOM, LEVEL 4, AOTEA CENTRE
Wondering how to take the germ
of an idea and craft it into a piece of work? Writer and story consultant Kathryn Burnett introduces participants to techniques for generating and developing ideas. You will leave equipped with a set of tools, at least one idea, and a plan.
132 WORKSHOP: KAPKA KASSABOVA
THE MAGIC PLACE
FRIDAY MAY 18 – 11.00-12.30PM GOODMAN FIELDER ROOM, LEVEL 4, AOTEA CENTRE
Paul Bowles wrote that he searched
for a ‘magic place that in disclosing
its secrets would give me wisdom
and ecstasy, perhaps even death.’ Join Kapka Kassabova in an exploration of what place means to you imaginatively, how to create place on the page, how narratives and symbols emerge from place. Poetry,  ction and non- ction writers welcome. Supported by Platinum Patrons Mary Biggs & Peter Biggs CNZM.
133 WORKSHOP: KAREN JOY FOWLER
SHORT STORY PATTERNS
FRIDAY MAY 18 – 1.00-2.30PM GOODMAN FIELDER ROOM, LEVEL 4, AOTEA CENTRE
Shape, structure and plot are all integral to a great short story, requiring both careful crafting and lightness of touch. Exponent of the form Karen Joy Fowler unpicks the essential patterns, exploring with participants how to structure a story that feels both satisfyingly complete but also natural and unplanned. Supported by Platinum Patrons Pip Muir & Kit Toogood.
134 MASTERCLASS: ALEX MILLER
BEING A NOVELIST
FRIDAY MAY 18 – 3.00-4.30PM GOODMAN FIELDER ROOM, LEVEL 4, AOTEA CENTRE
Acclaimed Australian writer Alex Miller shares insights into his writing processes, his successes and failures, and directs a conversation about the demands of novel writing and the critical importance of the writer’s story sources. Supported by the Australian High Commission.
135 MASTERCLASS: NEAL STEPHENSON
NARRATIVE DRIVES
FRIDAY MAY 18 – 5.00-6.30PM GOODMAN FIELDER ROOM, LEVEL 4, AOTEA CENTRE
Neal Stephenson offers an
intimate insight into narrative across storytelling media, including gaming, Augmented Reality (AR) and Virtual Reality (VR). Covering the similarities and differences across platforms, essential in uences, research, and process, this is an interactive session with participant questions framing the discussion.
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